Credits

AntiHero stands on the generosity of open-source makers. Thank you.

Code and libraries

Fonts

Images and video

  • AntiHero AI live replays and clips (opens in a new tab)

    Matt Haynes, recorded live in the AntiHero AI Facebook group

    Original work, all rights reserved

    Replay files, short clips, their hover previews and posters (cut from the replays and from the Facebook thumbnails).

  • Founder photo (opens in a new tab)

    Matt Haynes (his Facebook profile photo)

    Original work, used with permission

    The portrait in the founder block on the About page.

  • Grok Imagine (opens in a new tab)

    xAI

    Generated for AntiHero AI

    Stills, door films, hover films on the doors, guide cards, latest drop, and video cards, the home hero lava-valley films, hero frames, covers, and the plates that stand in until a real frame exists.

  • Promise ambient loop (opens in a new tab)

    Derived with ffmpeg from the AntiHero promise still

    Derived from promise.jpg. No new generated frames.

    8 second loop behind the home promise line. Slow push-in, a gentle drift, and a red-haze shimmer. The last 1.25 seconds fade back to the first frame so the loop point does not jump. Laptop 1920x1080 and phone 1080x1350. Posters are the first frame.

Techniques and inspiration

  • igloo.inc (opens in a new tab)

    Igloo Inc, built by Abeto with Bureaux

    Inspiration only. No code, models, or shaders copied.

    The idea of moving through one space. The starfield shader is original.

  • Apple product page dissolve (opens in a new tab)

    Apple

    Inspiration only. No code, footage, or assets copied.

    The idea of a tall scroll-scrubbed mask and a gentle blur so one full-viewport scene melts into the next. The mask, the blur ramp, and the promise parallax are original.

The group is wherethe magic happens.Also the memes.

Costs nothing. No catch. Just people building stuff.